Cyberpunk 2077 Studio Co-Founder Releases A Personal Explanation About What Happened

Following the rocky launch of Cyberpunk 2077 in December, developer CD Projekt Red has released a statement from studio co-founder Marcin Iwinski in which the developer offers a personal explanation of what happened in the days leading up to the game's release. "Despite good reviews on PC, the console version of Cyberpunk 2077 did not meet the quality standard we wanted it to meet. I and the entire leadership team are deeply sorry for this, and this video is me publicly owning up to that," Iwinski said. "Please, don't fault any of our teams for what happened. 

They are all incredibly talented and hard-working. Myself and the board are the final decision-makers, and it was our call to release the game. Although, believe me, we never ever intended for anything like this to happen. I assure you that we will do our best to regain your trust." Iwinski proceeds to dive deep into the specific issues with the last-gen console versions of Cyberpunk 2077. 

He said the technically complex nature of the game led to some issues. In particular, he said the "main culprit" for the issues was related to how the team had to constantly improve the in-game streaming system for old-gen consoles. The hard drive bandwidth of the last-gen consoles was a constant challenge for the developer. The studio's own testing of this streaming technology showed improvements, and the studio felt the last-gen edition was in a good place at launch, Iwinski said. The executive pointed out that issues related to COVID-19 and working from home led to some further complications and problems for Cyberpunk 2077. 

CD Projekt Red has already released three hot fixes for Cyberpunk 2077, but the company isn't stopping there. The goal is to fix more bugs and crashes, and the next update will arrive within the next 10 days, Iwinski said. Another, more significant update is coming in the following weeks. In addition to that, CD Projekt Red still plans to release free DLC packs for Cyberpunk 2077 later this year, while the free next-gen update for PS5 and Xbox Series X is planned for the first half of 2021. A FAQ page posted to CD Projekt Red's website has some further insight on what the studio is doing to make things right. In particular, the studio says it is trying to avoid crunch--the industry term for developers working long hours to finish a project--for the upcoming patches. 

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"The team is working to bring relevant fixes to the game without any obligatory overtime. Avoiding crunch on all of our future projects is one of our top priorities," the studio said. Additionally, CD Projekt Red said it hopes to be able to work with Sony to bring the PS4 edition of Cyberpunk 2077 back to the PlayStation Store soon. "We are working on fixes and updates, and are working with Sony to bring Cyberpunk 2077 back to PlayStation Store as soon as possible," the studio said.

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